Archive for Games

COD4 Frontlines NEWS

// March 9th, 2010 // No Comments » // Games

The new Fronltines is comming! With 40 gametypes, 12 weapons modes, paratroopers support, with the War Server with Random battlefields up to 3999 battles in the SAME war and LOTS more. You all already know that I’m working on a new version of Frontlines since the Modern WarFAIL 2 was revealed last year. Was many and many many hours of work specially because things that should be easy to do wasn’t at all because the limitation of the engine, which forced me to simply rewrite the main spine not only of my mod, but in a way to change the main spine of the game. First was the gametypes limit which made me rewrite all the map/gametypes behavior of the game, then was created the Frontlines Commands to overrun all this. Then now is the allocated memory of the game, there’s no more memory available for my code! The new version is so huge that seams they never expected a mod of this size ever, but I can’t be mad with IW for this because this kind of thing was never made before, and probably will be the last time too. To who didn’t understand what I mean with “out of allocated memory” is not the case to simply put more RAM on your machine. In resume when you are programming you need to reserve memory to later put your code there to run, so the original COD4 have his size already fixed (which is normal) and let some memory free to add the mod code, and that reserve memory is not enough from what I created. Well, I did what I can and the current version is working really fine and it’s VERY stable like never was, the only way to crash the server right now are because very bad coded or incomplete maps but even with all that kind of maps 99% of the crashes will be avoided. First because the Frontlines Spine implementation I can know the errors before reach the main spine, then I can simply change maps/gametypes avoiding the server to crash. Also was created a Bad Maps List to you set all maps which have problems. With that you can teach the Intelligent Server to what he can do, and what he can’t with which map/gametype on that list. Of course you can use the Bad Maps List also to avoid some gametypes to be played on each map, because simply is not fun, or the map don’t have heli support, or anything else like your taste. Then the Intelligent Server will think like you when select the maps/gametypes. Well, until now I was talking about coding which is not that interesting for regular players… so let’s talk about gameplay. First we have now 38 gametypes in Frontlines! Yeah! 10 were already added and working really well. Here the list of the new gametypes with a small resume of each one, the picture is from the AirFight gametype. . AirFight TDM with Choppers designed for the small rotation. . Airborne Paratroopers falls into enemy territory to retrieve 3 docs. . Capture The Flag Famous Quake gametype attending requests. . Evac Everything is colapsing, both teams must Evac his men out of that hell. . Invasion Carry your flag until the enemy spawn to conquest the territory. . Mission Several objectives to complete in a mini-war kind gametype with paratroopers and infantry at the same time. . Savage Like Black Hawk Down movie, retreat to call a pickup chopper to get out of angry civilians bare armed. . Strike Assault gametype with Paratroopers attacking. . Support A ground team have until 3 choppers as support to complete a objective. Few players are selected to be the Heli’s Gunners to support the ground team. . Swarm Hill gametype but the flag can be carried. The carrier must be in constant movement which force the team scout him accross the map. All are there working at War Server and with all addons as possible… and talking about War Server we have now a new feature called Battles Mode , different from the original War Server this time you didn’t set the battlefield, all is completely random, then you just set the number of battles needed to win the War , then who wins that number first wins the War . Now it’s possible to play Wars with battlefields up to 3999 battles (maps/territories). All the options of the War Server still available of course, setting number of soldiers, reinforcements, realistic level or even normal matches behavior. Aside that we have the instagib like Zillion Mode as one of the Weapons Modes , all weapons were balanced and fit to more realism aside give the option to change the rate of fire of the Assault Rifles from Automatic to Single Shot , also you can simply change the ammo of the Sniper’s rifles from the default ammo for a long range kind, specially designed for play the Sniper gametype, which is one of the new Virtual Gametypes of the Frontlines . Also were added several realistic war effects to the battles, which will really make you feel inside a real battlefield. There’s 4 kinds of support that you can call when got the Airstrike Support hardpoint. All really random and deadly, here the list: . Tactical Airstrike . Heavy Airstrike . Artillery Strike . Mortar Strike There’s several new stuff on the new version of Frontlines , which you can have a taste right now on the server below: Play NOW Frontlines 6 BETA | 200.162.238.228:28960 While you are tasting the new features I’m working on how to add more gametypes to the mod to finally release the Beta server to the public in few weeks. I believe it will be released until the end of march. More info @ www.mods.hajas.org Enjoy! :P

  

is it over now?

// March 8th, 2010 // No Comments » // Games

hey i just read the news about IW and just have a simple question… “is it over now with IW ? ” btw .. i just bought bad company 2 :P

Trouble at MW2 - what will the fall out be?

// March 8th, 2010 // No Comments » // Games

It appears that the heads of Infinity Ward have pressed the nuke… is it going to be game over? Quote: March 3, 2010 Activision forms new “Call of Duty” unit By Reuters Activision Blizzard Inc is forming a business unit for its blockbuster “Call of Duty” franchise, following the departure of two senior executives at the studio that developed the video game, the company said yesterday. Jason West, president of the Infinity Ward studio, and Vince Zampella, its chief executive, have left the company, Activision said. In a regulatory filing, Activision said it is finishing an internal inquiry into “breaches of contract and insubordination by two senior employees at Infinity Ward.” The issue is expected to result in “the departure of key personnel and litigation,” but the company said it does not expect it to have a material impact. An Activision spokesman declined to provide any details beyond the filing, but said the departure of the Infinity Ward executives and the decision to form a new business unit for “Call of Duty” were unrelated. Infinity Ward, which was acquired by Activision in 2003, developed the original “Call of Duty” game and several others in the franchise. “Call of Duty: Modern Warfare 2,” the sixth installment in the series, was released in November and went on to sell nearly 12 million units in the United States, Japan and the United Kingdom for 2009. It set an industry record with first-day sales of 4.7 million copies, raking in an estimated $310 million (£206 million). The newest “Call of Duty” title, scheduled for release this fall, was developed by a different Activision studio, as was another title in the series expected to be released in 2011, Activision said. The new “Call of Duty” business unit will be led by Philip Earl, who currently runs Activision Publishing’s Asia Pacific region. The company said it will look to expand the brand into new geographies and genres, and focus on higher-margin digital online content. Steve Pearce and Steve Ackrich will lead Infinity Ward on an interim basis.

Rumor: Modern Warfare 2 DLC ‘Stimulus Package’ Video

// March 8th, 2010 // No Comments » // Games

New videos showing screen shots of Modern Warfare 2’s DLC pack have surfaced around many websites and blogs recently. The DLC rumoured to be titled ‘ Stimulus Package ‘ has been much anticipated in the run up to its release this spring. The map pack is to supposedly contain five new maps. Two of which are remakes of the Call of Duty 4’s Crash and Overgrown. The video was released by the guys over at The Tech Game . You can watch it below.

Map Pack 1…?

// March 7th, 2010 // No Comments » // Games

This could make me happy, check it out: http://xcastonline.com/index.php/Rum…lc-leaked.html

Online gaming before the internet!

// March 7th, 2010 // No Comments » // Games

Yes there is nothing new under the sun.. we feel we’re up to date, doing something new with our generation.. check this out, it has all been done before… stay with it, classic comedy…

Snipers

// March 6th, 2010 // No Comments » // Games

What do you think? For now im using the Intervention…

Rise of Rome.

// March 6th, 2010 // No Comments » // Games

Hey all, i was wondering who knows the game Age of Empires, Rise of rome. Its a very old game, but its great FUN to play online, once u get the hang of it. Attachment 100 Louis and me met eachother there years ago. Microsoft closed msn gaming zone cd Games ( zone.com ) and rise of rome lost tons of players. Only a handful people play it still, but good news, www.gameranger.com allows people to host and play aoe 1 ad ror again. If anyone wants to try this game out, and want to learn it, i can teach you How to play it, where to get it, and more. Hope ror gets new players again, and get back a bit of its old glory. Btw this game was the start of my online gaming experiance ^^. if anyone ants to see some video’s, or MP ingame screens, lemme know :) Attached Images screenshot_9..jpg (49.9 KB)

Olympic Results

// March 4th, 2010 // No Comments » // Games

http://www.vancouver2010.com/olympic-medals/ Top 3 countrys - USA - Germany - Canada Most golds - Canada Most Silvers - USA Most Bronzes - USA

New artical

// March 4th, 2010 // No Comments » // Games

Read this column. Its definitely worth the read. its rather interesting. (i know pysops will love it) ! !



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